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  <id>7393</id>
  <path>/www/nrich/html/content/id/7393/</path>
  <resourceTypeID>1</resourceTypeID>
  <last_published>2011-02-01T00:00:01</last_published>
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&lt;ul id=&quot;stemLinks&quot;&gt;
&lt;li&gt;&lt;a href=&quot;http://nrich.maths.org/6307&quot;&gt;Warm-up&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://nrich.maths.org/5802&quot;&gt;Try this next&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://nrich.maths.org/7346&quot;&gt;Think higher&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://nrich.maths.org/4728&quot;&gt;Read: mathematics&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://www.enotes.com/dice-reference/dice&quot;&gt;Read: technology&lt;/a&gt;&lt;/li&gt;
&lt;li&gt;&lt;a href=&quot;http://plus.maths.org/content/teacher-package-statistics-and-probability-theory&quot;&gt;Explore further&lt;/a&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;div&gt; &lt;/div&gt;
&lt;p&gt;Alison and Steve wish to make a new sort of die which can land on its faces and its corners. &lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
They plan to start with a cube and make planar cuts across the corners to create a solid which, when rolled, has a good chance of landing on the &amp;#39;corners&amp;#39; and the &amp;#39;faces&amp;#39;&lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
Consider designing such a die such that it is symmetrical -- i.e. each corner is to be cut off in the same way.&lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
How many faces would the die have and what shape would they each be?&lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
Draw a net of a cube and indicate accurately the lines along which the cuts are to be made.&lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
Where would you align the cuts such that each of the new faces was of the same area?&lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
&lt;span style=&quot;font-weight: bold;&quot;&gt;Collaboration/cross curricular activity:&lt;/span&gt; Suppose that we wish to make a physical die of this sort such that there are equal probabilities of landing on each  of the &amp;#39;faces&amp;#39; and &amp;#39;corners&amp;#39;. Discuss with DT the possible construction of such a die and plan a way of producing the die.&lt;br&gt;&lt;/br&gt;
 &lt;br&gt;&lt;/br&gt;
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&lt;br&gt;&lt;/br&gt;
&lt;p&gt;You&amp;#39;d end up with an truncated cube: there&amp;#39;s a picture &lt;a href=&quot;http://en.wikipedia.org/wiki/Truncated_cube&quot;&gt;here&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;It&amp;#39;s got six octagonal faces, and 8 faces which are equilateral triangles. To ensure each new triangle has the same area, you should remove an identically sized right-angled triangle from each corner of the square faces. Here&amp;#39;s a picture, you should cut along the solid black lines:&lt;/p&gt;
&lt;p style=&quot;text-align: center;&quot;&gt; &lt;mdo:image alt=&quot;Truncated Cube Net&quot; src=&quot;Truncated%20cube%20net.png&quot; style=&quot;width: 400px; height: 334px;&quot;&gt;&lt;/mdo:image&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;br&gt;&lt;/br&gt;

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  <end_user_role>2</end_user_role>
  <difficulty>3</difficulty>
  <keystage1>0</keystage1>
  <keystage2>0</keystage2>
  <keystage3>0</keystage3>
  <keystage4>1</keystage4>
  <keystage4plus>0</keystage4plus>
  <title>Chopped Dice</title>
  <description>Can you make a new type of fair die with 14 faces by shaving the
corners off a cube?</description>
  <spec_group>Applications
    <specifier>Technology</specifier>
  </spec_group>
  <spec_group>3D Geometry, Shape and Space
    <specifier>Nets</specifier>
  </spec_group>
  <spec_group>3D Geometry, Shape and Space
    <specifier>2D representations of 3D shapes</specifier>
  </spec_group>
  <spec_group>Applications
    <specifier>Technology</specifier>
  </spec_group>
  <spec_group>Admin
    <specifier>Hands-on</specifier>
  </spec_group>
</resource>