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  <id>4852</id>
  <path>/www/nrich/html/content/id/4852/</path>
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  <last_published>2011-02-01T00:00:01</last_published>
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&lt;mdoxml version=&quot;1.0&quot;&gt;&lt;p&gt;&lt;a href=&quot;https://nrich.maths.org/8045&quot;&gt;First Forward Into Logo&lt;/a&gt;&lt;br&gt;&lt;/br&gt;
&lt;strong&gt;Previous&lt;/strong&gt;: &lt;a href=&quot;http://nrich.maths.org/public/viewer.php?obj_id=1532&amp;amp;part=&quot;&gt;FF1&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;
&lt;p&gt;This article focuses on drawing regular polygons; equilateral triangles, squares, pentagons, hexagons etc. It&amp;#39;s very easy. Here is a reminder of some of the PRIMITIVES (the commands) needed to start drawing:&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
FD forward&lt;br&gt;&lt;/br&gt;
BK backward&lt;br&gt;&lt;/br&gt;
LT left&lt;br&gt;&lt;/br&gt;
RT right&lt;br&gt;&lt;/br&gt;
PU pen up&lt;br&gt;&lt;/br&gt;
PD pen down&lt;br&gt;&lt;/br&gt;
HT hide turtle&lt;br&gt;&lt;/br&gt;
ST show turtle&lt;br&gt;&lt;/br&gt;
CS clear screen&lt;br&gt;&lt;/br&gt;
CT clear text&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
Here is an example of the use of REPEAT. Try it!&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
REPEAT 5 [FD 30 RT 72]&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
Now try REPEAT 3 and REPEAT 4 etc and vary the distances and the angles.&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
Away you go!&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
&lt;strong&gt;Next&lt;/strong&gt;: &lt;a href=&quot;http://nrich.maths.org/4862&quot;&gt;FF3&lt;/a&gt;&lt;/p&gt;
&lt;p&gt; &lt;/p&gt;&lt;/mdoxml&gt;</indexXML>
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&lt;mdoxml version=&quot;1.0&quot;&gt;&lt;br&gt;&lt;/br&gt;
Programs used in this series were written using MSWLogo and you can
download this excellent free software from the internet at &lt;a href=&quot;http://www.softronix.com/logo.html&quot;&gt;http://www.softronix.com/logo.html&lt;/a&gt;
. This series complements the LOGO Challenges that can also be
found on the site. &lt;br&gt;&lt;/br&gt;&lt;/mdoxml&gt;</noteXML>
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&lt;mdoxml version=&quot;1.0&quot;&gt;&lt;br&gt;&lt;/br&gt;
To draw a regular polygon you will need to work out the exterior
angle, but that is simple because to end up facing the same way as
at the start you must turn a total of 360 degrees.&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;
&lt;br&gt;&lt;/br&gt;&lt;/mdoxml&gt;</clueXML>
  <canonXML/>
  <end_user_role>2</end_user_role>
  <difficulty>3</difficulty>
  <keystage1>0</keystage1>
  <keystage2>1</keystage2>
  <keystage3>1</keystage3>
  <keystage4>1</keystage4>
  <keystage4plus>0</keystage4plus>
  <title>First Forward Into Logo 2: Polygons</title>
  <description>This is the second in a twelve part introduction to Logo for beginners. In this part you learn to draw polygons.</description>
  <spec_group>2D Geometry, Shape and Space
    <specifier>Regular polygons</specifier>
  </spec_group>
  <spec_group>Information and Communications Technology
    <specifier>Logo</specifier>
  </spec_group>
  <spec_group>Using, Applying and Reasoning about Mathematics
    <specifier>Practical Activity</specifier>
  </spec_group>
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